Category Archives: Architecture

Securing the Internet of Things – Building security in from the bottom up

After more than 25 years of developing our experience in securing the Internet, we know that there is no silver bullet, no one single control that is adequately going to protect a device. We know that security is a multi-layered … Continue reading

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The Internet of Things: elements of delivery

What elements of an Internet of Things solution do we need to deliver (develop) to be successful?

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Wichtig. Auf einen Blick. Cheat Sheet «Clean Architecture».

Das Cheat Sheet «Clean Architecture» zeigt eine kompakte Sammlung von Methoden, Aspekten und Checklisten zum Thema Architektur in agilen Projekten. Es ist ein Hilfsmittel für Architekten und Entwickler, um wichtige Architekturthemen nicht zu übersehen.  

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Composite UI for Service Oriented Systems – Challenges Part II

This blogpost is part of a larger blog post series. Get the overview of the content here. Start early with an automated deployment. It will safe your ass! But try to keep it as simple as possible. If your deployment gets … Continue reading

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Composite UI for Service Oriented Systems – Challenges Part I

This is a cross post from planetgeek.ch This blogpost is part of a larger blog post series. Get the overview of the content here. Speaking about trade-offs. You’ll face some challenges regarding decomposition. But rest assured composition isn’t a piece of … Continue reading

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Real World Azure – Präsentation

Begleitend zur fünfteiligen Artikel Serie «Real World Azure» im windows.developer Magazin hat Roland Krummenacher seine Erfahrungen mit dem Einsatz von Microsoft Azure in realen Projekten in einer Session zusammengefasst und in der .NET User Groups Luzern und Bern präsentiert. Die … Continue reading

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Composite UI for Service Oriented Systems – Composition Patterns

This blogpost is part of a larger blog post series. Get the overview of the content here. One is the Composite Front End pattern which integrates “things” on the client side and the other one is the Client/Server/Service pattern which integrates … Continue reading

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Composite UI for Service Oriented Systems – Mashup means bringing it together

This is a cross post from planetgeek.ch This blogpost is part of a larger blog post series. Get the overview of the content here. A frontend is not owned by a single “thing”. It is a mashup of multiple “things” combined together … Continue reading

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Composite UI for Service Oriented Systems – Immutable and stable

This is a cross post from planetgeek.ch This blogpost is part of a larger blog post series. Get the overview of the content here. Immutable data is unchangeable once it is written. An immutable data needs an identifier which allows to … Continue reading

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Composite UI for Service Oriented Systems – Data outside vs Data inside

This is a cross post from planetgeek.ch This blogpost is part of a larger blog post series. Get the overview of the content here. Before we dig deeper into the characteristics of a “thing” we need to talk about the explicit … Continue reading

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